Obviously, there are some issues with game’s physics and these are especially noticeable in the world with minimal lighting.This means that this demo is a tech demo as it doesn’t have any content that you can actually play through.There are 4 small demo worlds which demonstrate what could be achieved with the engine.Don’t even think about running it at 333MHz (stock clock) as you’ll get single digit frame rates!.To do this, you can use a plugin such as Joel16’s PSV VSH Menu.You must overclock your PSVita’s CPU to 444MHz to get playable speeds with some stuttering.Now, a demo of this somewhat anticipated Super Mario 64-esque homebrew has been released and from a short playing session, I observed the following: Obviously, this kindled a fair amount of interest but many people warned Fanta Hourglass to stay quiet about his work as Nintendo has shut down fan-made games using its intellectual property, such as AM2R, in the past. News about this homebrew game emerged around 2 months ago, in early January, when its developer published a teaser video showing some gameplay in a PSVita Slim overlay and started posting regular updates about it on Twitter.
![eduke32 redneck rampage eduke32 redneck rampage](https://www.gamesrevival.ru/games/Redneck_Rampage/Rednukem/screens/YBP7GKb.jpg)
If you’ve been following r/vitahacks, then you’ve probably heard of Super Mario Vita which is a fan-made Super Mario game by Fanta Hourglass. If you want to check out this demo, you must overclock your PSVita’s CPU to 444MHz unless you want a slideshow!